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Submit Your Idea Directly to Companies Who Pay Royalties!
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Introduction
How hard is it to invent something is a question many inventors and entrepreneurs search for because the right approach can save months of effort and thousands of dollars. This comprehensive guide lays out a practical framework you can use immediately: clear definitions, business-first reasoning, a numbered process, tool recommendations, avoidable pitfalls, and real examples.
You’ll also find FAQs and a simple call to action at the end so you know exactly what to do next. Bookmark this page and work through it line by line—every section is designed to improve your odds of success.
What
It Means to Invent Something
When
we talk about “how hard is it to invent something,” we’re addressing the
practical reality behind the phrase—what it involves, what outcomes to expect,
and how it interacts with patents, prototypes, funding, manufacturing, and go‑to‑market strategy. At its
core, invention is the disciplined act of solving a validated problem better
than current alternatives. That means discovering a real pain point, shaping a
solution into a testable form, and proving that people will pay for it. Invention
isn’t only about novelty; it’s about usefulness, feasibility, defensibility,
and distribution.
Why Inventing Matters
Getting this right matters because it reduces risk and accelerates traction. With a structured approach you:
1) validate demand before investing heavily;
2) protect IP where it truly adds leverage;
3) design for manufacturing early;
4) de‑risk launch with realistic cost and margin models; and
5) build a path to distribution—licensing, direct‑to‑consumer, or wholesale.
The
result is higher odds of funding, partnerships, and long‑term revenue.
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Step-by-Step
Process for Inventing
Step
1: Define the problem with evidence
Interview
target users, collect screenshots and videos, and list measurable outcomes they
want improved. A strong problem statement reads like a before/after
transformation, not a feature wishlist.
Step
2: Map existing solutions
Run
competitive research: patents, Amazon, App Store, Google, trade shows. Document
price points, reviews, failure points, and claims.
Step
3: Craft the value hypothesis
Describe
why your solution will win: faster, cheaper, safer, more durable, more
convenient, or more delightful. Turn this into a one‑sentence UVP.
Step
4: Prototype quickly
Start
with low‑fidelity models (paper, CAD
mockups, 3D prints). Validate form and function before cosmetic decisions.
Iterate based on user feedback.
Step
5: Protect strategically
File
a provisional patent (when appropriate), use NDAs for vendor discussions, and
record dated lab notes. Prioritize trade secrets where patents add little moat.
Step
6: Cost and margin modeling
Estimate
BOM (bill of materials), packaging, freight, tariffs, and returns. Target 4–6x
landed cost for DTC or 2–3x for wholesale margins.
Step
7: Plan your route to market
Decide
between licensing (royalties for IP) and building a brand (higher potential,
more work). Prepare a one‑page
sell sheet and 60‑second
demo video.
Step
8: Run small‑scale
tests
Pilot
on marketplaces, direct landing pages, or with potential licensees. Use real
pricing. Collect conversion, CAC, and refund data.
Step
9: Prepare for scale
Lock
manufacturing partners, set quality controls, and define KPIs. Build content
that answers buying objections and fuels organic search.
Step
10: Launch with compounding content
Publish
educational articles that target your core keywords, interlink related pages,
and keep updating based on Search Console data.
Tools
& Resources for Inventors
-
Market research: Google Trends, review mining, industry reports.
-
Prototyping: Onshape, Fusion 360, FDM/SLA printers, small‑run CNC.
- IP
& legal: USPTO search, provisional filing guides, attorney consults.
-
Project management: Trello/Asana, weekly scorecards, decision logs.
- Go‑to‑market: Landing‑page builders, email
capture, analytics, video demos.
-
Submission & exposure: MarketBlast for reaching companies with active
hunts.
Common Inventor Mistakes
•
Falling in love with the solution before validating the problem.
•
Over‑engineering early prototypes
instead of shipping testable versions.
•
Spending money on patents without a commercialization plan.
•
Ignoring unit economics—great ideas fail with weak margins.
•
Launching without content that answers objections and attracts traffic.
Examples
& Case Studies
Case Study A
Rapid Validation: An inventor identified repetitive strain as a pain
point for DIY caulking. They 3D‑printed
three handle angles, ran a weekend test with 12 users, and found a 27%
reduction in wrist fatigue measures. The team filed a provisional patent,
secured a small manufacturing run, and licensed the design to a mid‑size tools brand—royalties
started within nine months.
Case Study B
Brand‑Led
Launch: A founder built a compact windshield squeegee for automotive detailing.
After validating demand through a simple pre‑order
page and influencer demos, they negotiated MOQs down 22%, hit a 5.2x cost
multiple DTC, and scaled with content answering ‘how to avoid streaks on
glass’—capturing long‑tail
search traffic.
Pro
Tips & Advanced Tactics
Combine
keyword research with review mining to uncover hidden objections; turn each
objection into an FAQ and a dedicated article. Use a ‘learning launch’—a small
batch with explicit feedback loops—to tune packaging copy and instructions.
Track a weekly metric stack: visitors, email sign‑ups, sample requests, conversions, defect
rate, and time‑to‑resolution for support
tickets.
FAQs
Q:
Is how hard is it to invent something possible on a small budget?
A:
Yes—validate with low‑cost
prototypes and limited‑scope
tests before large investments. Focus spending on evidence creation.
Q:
How long does how hard is it to invent something take?
A:
Timelines vary from weeks (for simple accessories) to 12–18 months for complex
products. The gating factor is validation and manufacturing readiness.
Q:
Do I need a patent before talking to companies?
A:
Not always. Use NDAs where appropriate and consider a provisional application
if your idea meets patentability criteria and you’re pursuing licensing.
Q:
What if someone steals my idea?
A:
Maintain dated records, share minimum necessary information, and prioritize
speed to market. Strong brand, distribution, and execution beat secrecy.
Q:
Should I license or launch my own brand?
A:
License when your strength is IP and design. Launch a brand when you can build
audience, content, and distribution—and accept operational complexity.
Q:
How do I estimate demand?
A:
Use keyword research, survey intent, A/B test landing pages with real pricing,
and mine competitor reviews for unmet needs.
Final Thoughts
how
hard is it to invent something becomes far more achievable when you follow a
disciplined path: validate, prototype, protect strategically, and choose the
right commercialization route. If you want a faster path to companies actively
looking for innovation, create a product page and submit to active hunts on
MarketBlast. It’s a concrete next step you can take today.
MarketBlast®
is a leading global platform for discovering, promoting, and submitting
innovative products to industry companies. We help small businesses, startups,
entrepreneurs, and emerging brands connect directly with buyers and
decision-makers — without the middleman.
Our platform
makes it easy to submit your product to open innovation “hunts,” reach a
diverse network of companies, and access marketing tools to boost visibility.
We also offer content marketing and advertising programs to help inventors and
brands accelerate their path to market.
Learn more
or get started at www.marketblast.com
Contact us
direct at info@marketblast.com.
Submit Your Idea Directly to Companies Who Pay Royalties!
Get FREE Info NOW!
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